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Résumé

Design engineering

Design engineer with a motion and UI/UX background, now shipping production software in React, TypeScript, and native mobile. Owned a startup's mobile product and independently released fourteen apps, including Everywhen and Ice Age Life.

View design engineering résumé (PDF) ↗View work

Experience

Sunlit Studio

Design Engineer

11/2025 - Present

Remote

  • Designed Everywhen's daily round and collectible Passport across native SwiftUI and Kotlin/Compose clients and a React/TypeScript web app, adapting map and timeline interactions to each platform.
  • Built Ice Age Life solo with a 150+ component design system in React + TypeScript across iOS, Android, and web. Reached approximately 200 organic mobile downloads over roughly four months.
  • Used player feedback and production diagnostics to correct double-counted mortality hazards, then checked demographic changes with seeded simulations.
  • Designed Untwine around how hard a task feels, beside priority and effort; one shared SwiftUI task model under native iPhone and Mac shells.
  • Designed Sleep Map so a missed night resets the streak but never takes back claimed ground, made that a SwiftData rule, and swapped an early globe for a map you can read at a glance.

WingRep.ai

Software Engineer

12/2024 - 11/2025

San Francisco, CA

  • Owned WingRep's mobile product - designed and shipped the iOS app in React Native + Expo, plus features and resolvers on its GraphQL API (AWS AppSync, Lambda, Aurora Postgres).
  • Designed one product for reps and their managers, and ran the research myself: pilot users, async feedback in Slack, and cutting my own emotion picker when a plain survey tested better.

MeU Connect

React Native Developer

03/2024 - 12/2024

Hanover, NH

  • Built the felt parts of a long-distance-couples app - animated stickers, live location, daily prompts - in React Native + Redux, where the motion was the product.

DALI Lab

Motion & UI/UX Designer, Part-time

03/2021 - 03/2024

Hanover, NH

  • Designed DataVinci and Dartmouth's course-selection redesign end to end - research and interviews through wireframes, Figma prototypes, and the component patterns the build teams shipped against.

Education

M.S., Computer Science & Digital Art

Dartmouth College

Hanover, NH · 08/2022 - 08/2024

B.S., Computer Science

Dartmouth College

Hanover, NH · 09/2017 - 06/2022

Skills

Design

interaction design, UI/UX, design systems, component libraries, design tokens, icon systems & art direction, motion design, haptics, accessibility, prototyping, wireframing, UX copy, Figma, user research

Build

SwiftUI, SwiftData, React, React Native, Expo, TypeScript, Tailwind CSS, Reanimated, Skia, Kotlin

Product engineering

Node.js, Supabase, Postgres/SQL, CloudKit sync, GraphQL, REST APIs, AWS, Python

AI

Claude Code, Codex, agentic workflows, Apple Foundation Models (on-device, shipped)